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Update with fixes 11.03.2013

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Update with fixes 11.03.2013 Empty Update with fixes 11.03.2013

Post  Bi0h4Z4RD Mon Mar 11, 2013 2:15 am

Hello Keeper!

Once again, the goblins were working hard and fixing things in the dungeons.
To bring you these fixes we will have a maintenance on 11.03.2013 starting at 11:30 CET. This maintenance shouldn’t take longer than 10 minutes and during this time the servers won’t be available.

Here is the complete changelog:

UI/Graphics
• The audio and music preferences should now be remembered by the game.
• The tutorial quests will now display different. They will be shown in the game screen telling the player what they have to do next. There will be an icon next to the quest which will take the player to the full quest description.
• The font of the messages, shown while manually collecting resources from the ground, is now clearer.
• The crafting panel will now display the amount of furniture that has been placed in the dungeon and the amount in the inventory.
• The Vengeance Mountain (Nemesis) will now disappear after a player completes the quest to defeat their Nemesis.
• The Event Log panel should now correctly display the countdowns.
• The button for dismissing reinforcements now it states correctly “Dismiss” instead of “Transfer”.
• The dungeons’ names should now scale to fit in the column in the Overlord’s Ledger.
• The date format of in-game messages now matches the format of the activity reports.
• The levels 3 and 4 of the forge should no longer display seams (black lines)
• Dungeons should now load centered on the vault, regardless of the zoom or the full screen mode.
• Players should no longer have issues when using the mouse to place the cursor in the text box to select a number of items. There was an issue when trying to transfer items while selecting the amount.
• The dungeon identification number should no longer be displayed when viewing a reinforcement report.
• Player names in the in-game messages now link to their profile.
• When the Message Inbox is opened, it should now correctly select the first message.
• Fixed an error that would occasionally occur while loading Battle Playbacks.
• Some elements of the game should no longer appear on top of the loading screen.
• The Goblin Guide’s lengthier messages will now appear on the screen for a longer time.
• The tabs in the Shop are now wider. Players can use the arrow buttons to navigate through the tabs.
• The creature panel will now display correctly the creature details for each dropdown.
• Players can now shock creatures from the creature panel. For now, the happiness and efficiency won’t update automatically, players will have to close and re open the panel to see the effect of shocking. However, this will be updated automatically in the future.
(Note: Please wait a second or two between each shock, if you press the button multiple times in a short period you will experience lag)
• When collecting resources from the Overlord’s Ledger, the “Time Until Unhappy” will now update automatically.
• Tooltips regarding declaring and revoking loyalty have been added to the mountain upgrade panel (accessible from the Mountain View).
• Fixed: “Floating” creatures (ghosts, gargoyles, etc) should now move again correctly.

Regional Market
• Gold no longer appears on the Regional Market.
• Players can no longer attempt to purchase their own items listed on the Regional Market.

Quests
• Added missing quests for the storage room levels 4 and 5.
• Upgrading the library to level 5 will now give the correct rewards for the quest.
• The Vengeance quest will now award 15 Goblin Marks. (see next post)

Bonuses
• The increased carry capacity bonus provided by the level 5 den, should now work correctly.
• Some adjustments have been made to the Accuracy and Defense bonuses provided by some rooms:
The coven level 4 now provides a 15% boost to the accuracy and defense of demons.
The coven level 5 now provides a 50% boost to the accuracy and defense of demons.
The crypt level 5 now provides a 50% boost to the accuracy and defense of undead.
The den level 5 now provides a 50% boost to the accuracy and defense of den dwellers.
The temple level 5 now provides a 40% boost to the accuracy and defense of temple dwellers.
The tavern level 5 now provides a 40% boost to the accuracy and defense of thieves.
(To review stats and determine the class type of a Creature, select the Creature in the Creature panel, and hover over their portrait.)

Shop
• If a player doesn’t have the appropriate technology to craft the item, the special recipes won’t be available for them in the Shop. There will also be a tooltip explaining this.

Events
• When shipping items, the “cancel” button will no longer appear after five minutes. If the info panel is open and the task is selected on the Overworld Events’ tab, when five minutes has passed, the button will not function and will be disabled if the player clicks it.
• Shipment data should now appropriately refresh in the overworld. [Fixed: Tasks disappearing from the event trackers]
• When purchasing from Dungeonville, players will now see return arrows drawn in the overworld.
• The message for a purchase that is returned to Dungeonville will now display correctly.
• Activating Peacetime should now promptly cancel all outgoing attacks and incoming elven retaliations.
• If a player is unable to send reinforcements, the message that appears on the reinforcement panel will now properly mention “reinforcements” instead of “transfers”.
• In the overworld, selecting the option to view the full log of ongoing events (from the left side of the game screen) will now show timers for active events. Also, if an event is completed while the player is offline, it will show the correct date when the events are reviewed upon log in. [Fixed: Timer wasn’t displaying properly in the Events Log]

Other
• The decorative furniture for the prison now indicates in their description that they are currently not implemented with functions.
• The “Item Mastercraft” technology no longer references “equipment”, instead it will now correctly reference only unlocking additional furniture recipes.
• The number of traps available to place will now properly update when placing or removing traps in a dungeon.
• If an alliance is full and player sends a request to join it, or he is invited to it, the request will remain available, and it can be accepted once the alliance is able to accept more players.
• Rooms should now construct completely without tiles disappearing. Tiles can no longer be sold before they are fully built.
• Players should no longer have issues upgrading after a level 2 room has been pillaged.
• Pillaging should no longer cause rooms to turn into “incremental” levels.
• Resources that have been collected in dungeon rooms, reward chests and retaliation chests now have a tooltip to show the amount in each stack.
• When viewing a battle report, the “Locate” button will now take to the correct dungeon.
• The dungeon’s health, in the heart of the mountain, now regenerates at appropriate 5 points per hour for a vault at level 5.
• The Archfiend’s base accuracy is now 175 and their base defense is 115.

See you back in your dungeons, Keeper!
The Goblin Keeper Team
Bi0h4Z4RD
Bi0h4Z4RD
Admin

Posts : 73
Join date : 2013-01-15
Age : 30
Location : Germany

https://chaosguardians.rpg-board.net

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